
The graphical style of this game reminds me a bit of Amnesia, with the same kind of lighting and object movement. Unlike most dungeon crawlers, this game is going to be real time, not turn based. They believe that making a dungeon crawler real time will make the game feel more atmospheric. Also, they like the idea of having puzzles having time constraints. There will be a character generator and a preset roster of characters. Sounds like pretty typical characters for a dungeon crawler, but it looks a lot like some of the great old dungeon crawlers. Sure it doesn't look like much to people who don't have nostalgic memories of finding secret doors in a vast dungeon of monsters, but to those of us who remember the old greats, like might and magic, this could be something really enjoyable. It looks to be a interesting mix of old and new elements. I brought all of this up because they just released the first gameplay video of this game, so check it out.
Official Website: http://www.grimrock.net/
Gameplay Video of Legend of Grimrock
-Written by Sean Cargle
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