Tuesday, September 27, 2011

Infinity: The Space MMO

A futuristic space MMO is what Infinity is. It has been in development for three years and looks to have several more years left before they come to some kind of release. Why bring it up then? Well it look's stunning and intriguing, even at this point in development. It is MMO that is trying to make a seemingly endless universe that will allow you to explore, fight and fly into any planet (allowing you to land or explore it's surface). It's most impressive feature, at the moment, is the planetary exploration. The way you can fly a ship from space straight into a planet is fantastic, something I always wanted out of games like Mass Effect and Eve. The game will also have a storyline for players to follow, one that involves hundreds of corporations, reputation groups and organizations. All of which will be dealing with the games main three factions: the Centauran, the Deltan Federation and the Star Fold Confederacy. Much like Eve, you will start out with a small seemingly insignificant ship, but in time you can come to command great military ships. Infinity is being made by I-Novae Studios.

Infinity sounds a lot like the MMO Eve, in many ways, whether it's the similarities of how they both deal with skills, or the emphasis on being to choose your own path, which can be anything from a merchant to a great space pirate. Combat is also fairly unique, since it doesn't use classes or anything like that, it relies on the players intelligence, reflexes and the weapons available to them. It may be like Eve where there are certain ships that are meant for fighting other types of ships, for instance a giant military ship may be great for destroying other large ships, but awful at hitting small targets. There has been a combat demo, but it is years old so I cannot say how it will reflect even the current state of the game, let alone how it will turn out by release, although the combat did look pretty solid but twitch based. It reminded me more of the combat from Tie Fighter than it did of Eve combat, which is a great thing because combat in Eve was often pretty boring. If anyone reading this has played Freelancer, than you can expect the combat model to be more like that game.
For a rough look at the combat in Infinity, head to their video page.

Infinity Pre-Alpha Tech Demo (this video is amazing)

There isn't a lot to say about the game yet, since most of it's features haven't been shown and have been in development for a long time, but it does look very promising. It creates hope for a great space MMO, the kind of which has never been seen as of yet. Although, there is a freelancer mod for Star Wars that looks to be pretty fantastic: Freeworlds: Tides of War.  Anyways, thanks for reading and be sure to check out some of the videos, specifically the one demonstrating planetary exploration above.
Main Website: http://www.infinity-universe.com/Infinity/index.php?option=com_frontpage&Itemid=26

-Written by Sean Cargle 


Shadow of Death said...

This seems EXTREMELY interesting to me...

I'm hoping the game will be properly sandbox style like they say. Hopefully I could play a game without worry of other people attacking me, I really don't like that sort of stuff...I'd rather explore, and gradually build up my ship and such until I'm at end-boss level proportions XD I'd rather enemies be AI, and not always bothering me.

I gather if I went that route, I'd have to focus on mining resources somehow, using some to upgrade my ship/crew and sell the stuff I don't need for funds.

This might actually be the first MMO I pay for, if it turns out nearly as good as I hope.

BTW: You can test the combat engine by getting it from their Downloads section. It's standalone, and not representative of the full game (it's mostly rig and combat mechanics testing).

Thanks for the heads up on this ^_^

Lokai said...

Yeah it sounds great, but it's annoyingly far off still. I did see that about the combat engine, but it was odd that it's from so long and there hasn't been any demos since.

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