Running Man is the newest "demo" to come out for the game and it was a little hard to stop playing. The shooting mechanics are solid, nothing special but certainly enjoyable for fans of FPS, and the story is well done. The story involves your trainer, whom you hear talking to you through some kind of earpiece or headset for most of the demo. You also hear some voice acting from some other characters, all of which together give you an idea of how Interstellar Marines are treated by their superiors. The demo takes you through a ten minute or so training grounds, one that you repeat a couple times. Each time you start the training grounds over it is harder, mostly just more robots to fight, but there are some new robots that they add into the mix. The training grounds take you through a bunch of different objective modes, from survival to control points, but it is pretty effective and difficult enough. You do have three weapons available to you, a silenced sub machine gun, a silenced scoped assault rifle and a full auto assault rifle. The design of everything is futuristic, but you can tell by this demo that it isn't up to the graphical standards of 2011 first person shooters, but for an indie game it is quite good. The Running Man demo was fun, but a bit repetitive and it ultimately just made me want to see how the real game will work.
Check out this fantastic Interstellar Marines trailer
Main Website: http://www.interstellarmarines.com/
Lighting Tech Demo: http://www.interstellarmarines.com/media-section/unity/
-Written by Sean Cargle